Remedy Entertainment, the developers of the game Alan Wake have published an official Patch “Roadmap” for the PC version of the game, so that users may know what to expect to be fixed and/or improved with the upcoming patches. It is a list of what to expect in short terms and a few things that may be addressed in long term in possible future patches and the good news is that the stereoscopic 3D will most likely be improved, the not so good news is that it will probably not happen anytime soon. The list published by Remedy that you can find below is probably not very detailed and covers most of the things that will be addressed with a patch coming this week and another one coming next week. For example SLI support should be coming soon, hopefully (yep, it is not present in the just released new video drivers from Nvidia) and the game Alan Wake could be quite demanding to the video hardware, so multi-GPU support is a must have feature, so that if you have the hardware it can be fully utilized.
Patch 1 – This Week
– Fix problems of game not moving forward / triggering properly after videos. (Workaround: avoid pressing space or enter when those videos trigger, restarting the chapter helps)
– Nvidia tree flicker – if we manage to catch it. We are doing our best.
– Unofficial support for 640×480 and 800×600 resolution through command line
– Fix that blur occasionally gets re-enabled even if -noblur specified
– Add “rigidcamera” command line option for those who are sensitive to our current mouse/camera controls.
– Add possibility to bind mouse buttons 4 and 5
– Fix that the Developer Video Commentary volume is more sensible
– Fix that Localized cinematic audio volume is not too loud and adjustable
– Fix that going to menus during a cine skips the cinematic when you return to game
– Fix that controller ruble works even without weird workarounds of enabling it with keyboard
– Prevent binding controller keys and thus preventing weird problems
– Real Traditional Chinese translation for added PC strings. Apologies for the current Simplified Chinese in menus.
– Better CPU thread assignment for 3-Core AMD machines (smoother gameplay)
Patch 2 – Next Week
– Fix crashes when using alt-tab during loading
– Solve “File IO Failure” issue when unable to write to My Documents
– Somehow offer Latin-American Localizations through Steam
– Hopefully add a free camera for those who want to explore the world
– We’ll try to get SLI support in but can’t promise that yet…
– Continue sorting out other problems users have been having
The “Improve Stereoscopic 3D” is listed as something that may or may not be addressed in a future patch for the game, probably it can be prioritized if a lot of people with 3D-capable hardware that already have purchased the game expecting it to work well in stereo 3D mode show they are not satisfied with what they currently have. So feel free to express your opinion about the stereo 3D support of Alan Wake in the official game forum here. So that Remedy may have that up in their priority list and bring the “Poor” 3D Vision rating that the game just got from Nvidia to something better and I doubt that Nvidia won’t be willing to help them work out some of the issues that Alan Wake currently has in stereo 3D mode, especially the shadows and lights not rendering properly. And for the time being you can continue playing the game in non-stereo 3D mode as it actually is not a bad game, especially if you have been waiting for the PC version to come out for quite a while now that it has finally made its appearance. And the game’s developer could save all of the negative feedback from the stereoscopic 3D gaming community if they did not tease us with information and photos suggesting that the game should provide good stereoscopic 3D experience, and when it finally came out it actually shows very disappointing results…