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The Polynomial Indie OpenGL Game With Stereo 3D Support

December 3rd, 2011 · 3 Comments · Stereo 3D Games


The Polynomial is an interesting indie game that can be classified as some sort of music shooter game, but instead of traditional graphics the game uses fractals generated in sync with the music you listen to while you play. Who said that mathematics cannot be beautiful, because thanks to it the game looks original and different every time you play it. The Polynomial is not very demanding in terms of hardware requirements and although is may feel a bit strange getting the hang of playing it at first, the game is a visual feast that can be quite fun to play for a while, if you like it…



The Polynomial is an indie game, based on OpenGL and available for Windows, Mac and Linux. It also has native stereoscopic 3D support, however since it is OpenGL-based unfortunately you are not going to be able to play it in stereo 3D mode using 3D Vision. The game supports Anaglyph red-cyan 3D mode, Row-interleaved, Column-interleaved, DLP Checkerboard pattern as well as Side by Side mode, although the SbS isn’t working that good as it does not have the left and right eye image squeezed, but instead shows them with their full size. The game has a free demo version available with a limited number of levels, but you are still able to try it out in stereo 3D mode if you are interested.

- For more information and to try the demo of the indie game The Polynomial…


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3 responses so far ↓

  • 1 Nathan // Dec 3, 2011 at 21:21

    When I heard about this game a while ago, I purchased it on the spot. But I was heavily dissapointed to find out that is used OpenGL, and thus no 3D Vision support.

    Why can’t OpenGL support 3D?

  • 2 Dmytry // Dec 4, 2011 at 00:20

    NVidia disabled 3DVision support in OpenGL on the non-quadro branded cards, for marketing reasons (basically their idea is to force professionals to buy quadro cards). I can make it work on quadro cards but I don’t have one and would need a user willing to do the testing.

    Now that Rage is out (also uses OpenGL), things may change, if everyone writes to NVidia about this. And to AMD as well; now that AMD is also interested in 3D support, if one of them allows this, the other will have to.

  • 3 Nathan // Dec 4, 2011 at 01:08

    So basically another story of big corporations ruining an amazing experience for greed. I’ll be writing to Nvidia as well.

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