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Crysis 2 DirectX 11 Ultra Upgrade Now Available Along With Patch 1.9

June 27th, 2011 · 23 Comments · Stereo 3D Games


When the game Crysis 2 was initially released it was clear that the game has been developed with console gamers in mind and PC gamers were kind of left with not so impressive graphics, the game initially supported only DirectX 9 mode. The side effect was that the game was running very well even on not so powerful hardware, something that we were not used in seeing from Crysis as up to the release of Crysis 2 the game was one of the most demanding ones when you are running it with maxed out detail and effect levels. No things are finally getting back to their right place with the release of patch 1.9 along with some extra high-res textures and DX11 support for Crysis 2, adding DirectX 11 support along with tessellation and some other extras along with the new Ultra mode for really high-end systems.

The DX11 Ultra Upgrade is a free visual improvement add-on introducing DirectX 11 support as well as a wealth of graphical improvements and performance optimization for both DX11 and DX9 API’s. When using the new “Ultra” spec, DX9 platforms will benefit from real-time local reflections and contact shadows. The owners of DX11 platforms, in addition, will be able to enjoy hardware tessellation (requires the installation of the “DX11 Ultra Upgrade”), parallax occlusion mapping and several improvements for shadows, water, particles, depth of field and motion blur.

Apparently DirectX 9 gamers will also benefit from these updates, but I should point out that there is no single word about any stereoscopic 3D improvements, new features or changes in this patch and extra features going along with it. There are however some important things that you should know that are mentioned and are currently considered issues that are going to be soon resolved: Crysis 2 may flicker on the SLI-enabled configurations having a GPU dedicated to PhysX (no matter if PhysX is enabled in NVIDIA control panel). 3D Vision does not work on 64-bit systems (dx11-only issue), as a temporary solution you are being advised to switch to an older driver version as this might temporarily solve that issue and probably it will be resolved with a driver update by Nvidia along with the SLI problem also mentioned above. There is also an issue that may cause anisotropic filtering to get disabled for DX9, the temporary solution for the moment is to force it through the control panel of the video drivers. If you try the new DX11 support in stereoscopic 3D mode you ar welcome to share your feedback below…

To download the Crysis 2 DirectX 11 Ultra Upgrade and the new patch 1.9…

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23 responses so far ↓

  • 1 Mustang // Jun 27, 2011 at 22:26

    Hi, I can confirm that Crysis 2 does not work with 3D Vision anymore in 64 bit and DX11. There is always a wrong picture in on eye. Anybody knows a solution? I currently have drvier version 275.33

  • 2 Rhialto // Jun 27, 2011 at 22:50

    Maybe give 275.50 beta a try?
    Must be close to an official release.

  • 3 Mustang // Jun 28, 2011 at 01:41

    With Nvidia BETA Driver 275.50 all problems concerning broken 3D in Crysis 2 DX11 are solved!!

  • 4 Johnny // Jun 28, 2011 at 12:42

    On the iz3d forum I read that stereo support on AMD cards will return, but will be excluded from support.

  • 5 Bloody // Jun 28, 2011 at 15:30

    For AMD 3D support check this out: http://3dvision-blog.com/forum/viewtopic.php?f=2&t=1345

  • 6 ShockG // Jun 29, 2011 at 01:15

    Yes I can confirm that 270.50 beta has working stereo 3D with the title. Even though it states that there may be a Halo around the gun, there actually isn’t at least not one that I can see. Some shadow flickering once in a while but looks as though it happens in normal 3D as well.

    Looking incredible

  • 7 artox // Jun 29, 2011 at 11:04

    Good news I guess, however doesn’t the 3dvision mode also use the in-game s-3d. Will this game ever have a true 3d mode…

  • 8 Shinobi-Jedi // Jun 29, 2011 at 11:45

    I can confirm that the Nvidia 3D vision works perfectly with Crysis 2 DX11.

    I’m playing it on my new BenQ XL2410T* with an EVGA GTX 590 and an I7 920 OC’d @ 4.oghz, and imho on ultra Settings, takes the crown for best looking 3D game from Metro 2033. The new patch makes the 3D some of the best I’ve seen in the short time I’ve owned my new display and 3D vision kit

    *Since there’s hardly any reviews online about the BenQ, let me throw a mini one, right here:

    I Love, love, love this display. I can’t rave enough about it. I went through 3 Asus VG263H and 3 of the comparable Acers. All had dead or stuck pixels and all had to be returned.
    The BenQ is amazing with the best most balanced matte job I’ve ever seen (I usually prefer glossy for the way colors pop, but this AG job is Jedi) – “And” a pixel perfect screen right out of the box. Admittedly PQ is so horrible out of the box, you’d think the display was defective. But with proper calibration (or calibration profiles that can be found online) the BenQ can get some of the deepest blacks I’ve ever seen for this type of panel or any other. And on the sRGB setting, it hits almost perfect color balance along with those deep blacks, making for one of the nicest pictures I’ve seen on any LED or LCD. I have it in front of my ISF calibrated 60″ Pioneer Kuro Elite, and the blacks ‘almost’ match!

    If you’re looking for a great 24″ 120hz display, seriously consider the BenQxl2410. I know there’s not many reviews, and I got mine hesitantly at Fry’s Electronics in Los Angeles because they were all sold out of the Asus VG263H, and I took it home, worried about light bleed and dead pixels, and I couldn’t be happier with what I got.. According to HardOCP forums, older firmware on the Xl2410t were causing bad light bleed, but the new ones have a v.5 firmware that corrects all of this and produces a Pimp Picture!

    I hope 3DVision Blog gets a proper new one in to review! Personally, I love mine and will be buying 2 more asap ;)

    And Crysis 2 DX11 in Nvidia 3D vision rocks! It’s the best 3D I’ve seen so far, period.

    Peace!

  • 9 Mustang // Jun 29, 2011 at 12:22

    Hi Shinobi-Jedi, I just wonder what performance you get with your GTX 590. I have a similar setup but a GTX 480 (@850Mhz) and a Acer HN274H (wich is great by the way:-)). I have the “problem” now, that I don’t reach 50 or 60 fps anymore with DX11 in full HD resolution. And 3D Vision is not so good with lower framerates because of the VSync. But then, I don’t like the Input-Lag with Multi-GPU Setups (once I had GTX 285 SLI), which can reach those high framerates…What are your experiences?

  • 10 Arioch // Jun 29, 2011 at 19:31

    This game would be awesome if it had true 3D rendering support, even with the frame rate loss I would love to be able to play it that way!

  • 11 josh // Jun 30, 2011 at 08:19

    i have a aw 2310 monitor with 3d vision and I enabled 3D in crysis 2 and the menu text got all shaky and ghostly looking and the menu even burned into my screen during gameplay. anyone know a way to get rid of this?

    i am using drivers 275.33 with gtx 465 in sli.

    also in general if you have a 120hz monitor should turn on vsync while playing games?

  • 12 Mustang // Jun 30, 2011 at 09:27

    Hi josh, use the 275.50 driver, it should fix it. Vsync is enabled anyway when playing with 3D vision, so it doesn’t matter what you set in-game.

  • 13 budda // Jun 30, 2011 at 20:42

    crytek
    always on the tech frontiere
    now with 2001 textures and fake-3D
    no, thank you

  • 14 Franco // Jul 1, 2011 at 00:56

    I totally agree that now Crysis 2 looks amazing and even better than the original Crysis. High resolution textures and Dx11 effects really addds a lot to the game. I’ve played it in 3D for a few hours and was blown away with the graphics enhancements and new DX11 effects, really amazing. But I wound’t say ever that it’s the best 3D ever, it’s because the game is awesome now, even in 2D Crysis now looks really beautiful, so Crytek 3D only adds depth to the game and looks better than 2D off course.

    It’s not the 3D that looks great in Crysis, it’s the game itself. If Crysis 2 had a nice “real” S3D effect than we would definatelly see the best 3D ever in the history of video games. But Crytek prefers their fake 3D console crap and don’t want to let Nvidia control the 3D effect.

    Come on Crytek, you gave us the ultimate PC version of Crysis 2, now give us the S3D effect the high end PC users expect, lNvidia control it, leave your fake 3D tech that is really awesome for low end users for console gamers. We want the real deal….

  • 15 Franco // Jul 1, 2011 at 00:58

    Budda, 2001 textures, are you joking????

  • 16 Sevensixty // Jul 1, 2011 at 08:52

    Anyone got 64bit DX11 3D working yet? 275.50 is not working for me?

  • 17 Shinobi-Jedi // Jul 1, 2011 at 17:04

    Mustang,

    I’m getting an average of 60-80fps. I’ve seen it dip into the 40’s for a second or two, but then jump right back up.

    I don’t know much about the 465. I upgraded from two GTX 275’s SLI to one GTX 590. I freaking love this card. Amazing performance, really quiet. No need to overclock, games are all around 60fps or higher on highest settings. The only one that taxes it is Witcher 2 with Ubersampling on. But that’s killing just about every card.

    To be sure, the card hits its dips, but its so few and far between and so split second, you’d have to be watching your FRAPS 24/7 to catch them.

    I’m really happy with the card and am seriously contemplating getting another as they’re in short supply and almost gone for good. Though I hear dual 590 quad setups are having some issues with Crysis 2 DX11. So I might just keep the one and wait for Kepler, but I’m concerned that a whole new architecture is going to have a lot of bugs and need to wait a generation.

    Sevensixty: I’m able to get 64bit DX11 3D working with 275.50 beta. There is an option in the game menu to turn the 3d stereo drivers on and off. Have you check that to make sure that it’s set to stereo on?

    Obviously, it’s arguable whether or not it’s the best 3D, but the way they’ve implemented it with the new DX11 makes it very engaging. All your suit menu’s pop off the screen, weapons have length and depth, effects are constantly flying at you. Many other games may have the same, Metro 2033 being one, but with the new patch, advanced textures, lighting effects and art direction of the game – that all adds to the 3D’s immersion and imho, why it’s now elevated to a new level…

  • 18 BL1NDS1DE13 // Jul 2, 2011 at 21:32

    Umm, the 3D still sucks. Period.

    It’s not that the 3D is THAT bad, it certainly is as enjoyable as a lot of 3D movies out there, but compared to any number of games running 3D vision, tridef, or iz3d it just sucks, despite the claims by Crytek that is would be true 3D… I have never seen a response from Crytek to me or anyone else on the forums who has asked about this.

  • 19 Micla // Jul 5, 2011 at 17:18

    I also think 3d in crysis sucks big time, compared to avatar it is not even 3d in my opinion. in avatar i see levelparts about 2 meters behind my screen at times, in crysis 2 it’s about 20 cm at max. there are no options you can ajust. its terrible.

  • 20 Shinobi-Jedi // Jul 7, 2011 at 08:57

    To each his own, but I got to disagree. Especially with the Avatar comparison.

    With Crysis, if I need more dept of field, I just adjust my Nvidia 3D Vision emitter and voila! Incredible Depth of Field.

    Avatar has good 3D; though the story, writing and music make it impossible to watch to appreciate the 3D…

  • 21 Mikael // Jul 13, 2011 at 10:06

    Ive bought a samsung sa950 3d monitor. I play cr2 in dx11 1920×1080 with the inbuilt cr2 3d engine. no prob.

  • 22 AndrewAT // Jul 14, 2011 at 11:25

    i’ve got GTX580 SLI… and the game FPS’s with 275.50 drivers is going down… but the flickers is not so bad… in 275.33 FPS’s is the best, but flickers and 3d vision is so bad! the ghosting in 3D Vision is the right eye stock on last frame :)
    waiting for new drivers or patch.. because DX11 patch made EA with NVIDIA

  • 23 Waiting // Jul 20, 2011 at 11:27

    Problem I have is the Beta driver (275.50) addresses the issues in crysis 2 that the WHQL driver has, but most of my other games then bug out in 3D. Sucks waiting for drivers.

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