3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

3D Vision Blog header image 2

Some Impressions from the Stereo 3D Mode in Crysis 2 Multiplayer Demo

March 2nd, 2011 · 25 Comments · Stereo 3D Games


Yesterday was the day that the Crysis 2 multiplayer PC demo was released, but half of the day it was unplayable do to the MyCrysis servers being overloaded from the big user interest and people were unable to register and try the game. But now everything is fine and you can try the game to get some idea on what you can expect from the full game expected to e released at the end of this month. Of course the game supports stereo 3D on a native engine level, but it is compatible with 3D Vision and 3DTV Play, however the stereoscopic rendering is not being done by the 3D Vision drivers, but the game engine itself and 3D Vision is just being used for the visualization. The idea is that the game engine does not render two complete frames from two different views to produce the S3D effect and thus the performance drop is not that big when switching between 2D (plain 3D) and stereo 3D mode. In the Stereo 3D game menu of the demo you don’t have an option to switch to 3D Vision rendering for example or to choose the native S3D rendering, so it is hard to compare the difference, but the game in stereo 3D mode still looks nice with the game developer’s approach.



The video options settings are not very advanced in the demo, you can pretty much switch between different resolutions and a fer preset profiles for the detail level, but hopefully the full game will have more advanced options for the Graphics settings here. The Hardcore mode is the heaviest in the demo and with a Intel Core i5 2500K Sandy Bridge processor running at 5GHz and a single GeForce GTX 580 in stereo 3D mode the demo manages to provide an average framerate of about 55 frames per eye and the framerate is not dropping below 50 fps per eye. The same setup, but with two GeForce GTX 580 video cards in SLI (only the CPU is overclocked, the video cards are at stock frequencies) in stereo 3D mode the game freezes at a constant framerate of 60 fps per eye. It is possible however that the final full game may offer even heavier graphics options, but two GTX 580s in SLI should be able to handle even these (if you have SLI, make sure you update to the latest SLI profiles).



Strangely enough I even managed to get see a health warning once while going through the options for the game, but not the first time I went into the stereo 3D settings and after that I could not get to it again, so here is a screenshot about the warning in the game for prolonged play in stereo 3D mode. The recommendation says you should take 15 minute brake every hour of gameplay, something that might be a bit of a problem when playing online in multiplayer mode. There is also a warning regrading small children – six years old or younger that should not play without their parents first consulting with a doctor…


Other similar posts you might be interested in:

Tags: ········


25 responses so far ↓

  • 1 Rauno Rautiainen // Mar 2, 2011 at 17:28

    3D Vision doesnt work for me. I cant even get into Stereo 3D options -screen. :(

  • 2 Bloody // Mar 2, 2011 at 17:49

    Rauno, what 3D hardware do you have?

  • 3 Will // Mar 2, 2011 at 17:55

    I thought the 3D effect was done very well, however, the graphics engine is not as good as I would have hoped for. It does appear that the graphics will be significantly better in the final version with DirectX 11 enabled graphics.

  • 4 encrypto // Mar 2, 2011 at 18:39

    I wasn’t able to turn on 3d with the in game GUI either, until:
    – from my Nvidia control panel: enable 3d effect AND hide 3d when game starts
    Then when I start the demo, the 3D options menu is no longer greyed out.

    I tried forcing 3d initially with the nvidia driver hotkey – Ctrl-T or whatever it is – and the result was attrocious – made my head hurt. The game is not meant to work that way. You must enable the 3d effect in game, and the framerate was quite playable on my GTX 275 at 1920×1200 and ‘advanced’ settings. I was pleasantly surprised. I’m sure with tweaking, it will only get better!

    I hope this helps someone.

    BFG Geforce GTX 275 (default clocks)
    Intel Q9650 (default clocks)
    Asus P5WDH Deluxe
    8 GB PC6400 DDR2
    Windows 7 Ultimate 64bit

  • 5 Nicolas Silvagni // Mar 2, 2011 at 18:47

    I tested the leaked version and sadly the stereoscopic rendering is not a real one.

    Only the Hud is rendered from the two point of view. The main scene is rendered only once and a post process create the other point of view.

    It means that we can not see occluded geometry from one eye in the other one :( And it means that they have some pixel distortion around that sort of area. It is easy to see it around the weapons that use an additional masking to keep it untouched.

    So sad :(

  • 6 Rauno Rautiainen // Mar 2, 2011 at 23:15

    I have Benq XL2410T and gtx 460…

  • 7 Rauno Rautiainen // Mar 2, 2011 at 23:32

    Now it works, thanks to encrypto! The game looks great!

  • 8 Nick 3DvB // Mar 3, 2011 at 00:45

    You can force the game to use stereoscopic 3D, to make it playable you have to manually ajusting the convergance, but there are still ghosting problems. There is an interesting post about Crytek’s SSRP 3D here:

    http://www.mtbs3d.com/phpBB/viewtopic.php?f=93&t=12622&p=57431&e=57431

  • 9 Mathew Orman // Mar 3, 2011 at 00:47

    That is crap. It requires registration and network connection to run it.
    I will wait for the real version.

    Mathew Orman

  • 10 mihabolil // Mar 3, 2011 at 03:34

    @Mathew Orman
    HAhahaHAHaHhAH Don’t be silly, this is a MULTIPLAYER!
    How you can play with anoder person with out of network connection and profile to store your character progres?!
    Ohhh, for the REAL version – 100% you’ll need Internet account and CD key ofcourse :)))))

  • 11 josh // Mar 3, 2011 at 06:48

    @Mathew Orman

    the registration is free and takes less than 1 minute, trust me it is worth it, you will probably need it for the real game as well. the multiplayer is actually surprisingly good.

  • 12 tritosine // Mar 3, 2011 at 14:33

    I don’t think mr. Orman going to play this game folks ::)

    Yeah, Crytex, give us back the sense of extra spatial information , or don’t call this 3D.

  • 13 Mathew Orman // Mar 3, 2011 at 15:25

    I do not want to play with another player. I just want to see the animation and scene performance. Shooting and or violence is not for me. I want to see if nVidia 3D controls allow full immersion with this game. Then I capture my session using Fraps in stereoscopic mode and create fantastic movies in post using Adobe Premiere CS5 and Encore for 3D Blu-ray authoring.

    Mathew Orman

    ps. I’ve tried registering but all I got is network error.

  • 14 Nike // Mar 3, 2011 at 15:44

    @Mathew Orman

    there were some problems with the registration, but those appear to have been rectified. It worked for me when I registered yesterday.

    On another note at the moment the game only supports dx9-level effects. The higher dx11 will apparently be patched in at a later date that has not been disclosed as of yet. Which is a ity as I was fairly curious to see how it compared to the original with everything maxed out. :(

  • 15 Big Dubs // Mar 3, 2011 at 15:48

    I love the fact that I can run it at a solid 60fps. I was trying to play half life episode 2 at that couldn’t even maintain 40.

    I think the cryengine 3 3d implementation is great and hope future games use it.

  • 16 tritosine // Mar 3, 2011 at 16:45

    Big Dubs // Mar 3, 2011 at 15:48

    you should try disabling crosshair with CTRL+F12 , this is the FPS issue fix for valve games.

  • 17 Mathew Orman // Mar 3, 2011 at 19:04

    Still does not work. Network Error.
    I’ve tried the steam Windows 7 firewall fix but on avail.

    Mathew Orman

  • 18 Arioch // Mar 3, 2011 at 22:32

    Nick 3DvB, how do you make the game use stereoscopic 3D?

  • 19 Nike // Mar 4, 2011 at 00:34

    @Mathew Orman

    Never got a network error myself, but I deleted the game after playing it once…
    Hmm…Seems like it might be a more recent problem http://forums.steamgames.com/forums/showthread.php?p=21085803.
    Hope you find some way of getting it to work.

  • 20 Mathew Orman // Mar 4, 2011 at 13:35

    The game works without any problems and it comes on in stereoscopic format but it fails to connect to network.
    I will wait a week and see if there is a new fix. Just want to make a movie sample in stereoscopic format for my collection.

    Mathew Orman

  • 21 Arioch // Mar 4, 2011 at 17:33

    Well I was hoping someone knew how to force true dual image rendering with 3D Vision as opposed to the 3D that they created for this game. There isn’t much depth to that method.

  • 22 Mathew Orman // Mar 4, 2011 at 18:18

    Yes,
    I was talking about nVidia stereoscopic mode where one can adjust stereoscopic parameters.
    You do not need to force it. Just turn it on using CTL+T.

    Mathew Orman

  • 23 Rauno Rautiainen // Mar 6, 2011 at 22:46

    Crysis 2 only DX9 – DX11 will be “later”:

    http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=sv&tl=en&u=http%3A%2F%2Fwww.sweclockers.com%2Fnyhet%2F13594-crysis-2-endast-dx9-dx11-kommer-senare

  • 24 jojo // Mar 24, 2011 at 04:11

    I just got the full version of Crysis2,
    i have my zalman 3D monitor, but crysis2 has the “3D options” locked and greyed out.

    I cant “force 3D” by using Ctrl+T since im using a ATI card.
    a running version of IZ3D doens work well either, and it also doesnt unlock the 3D options menu.

    is there maybe a console command that overrides/unlocks the greyed out “3D OPTIONS” settings?

  • 25 Karahan // Apr 14, 2011 at 19:44

    r_StereoSupportAMD=1

Leave a Comment

Current ye@r *