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The LG Optimus Pad Tablet and LG Optimus 3D Smartphone

February 14th, 2011 · 6 Comments · Other S3D Tech


Today LG Electronics officially unveiled their new LG Optimus Pad tablet at a press conference on opening day of Mobile World Congress 2011. The LG Optimus Pad features a 8.9-inch display (15:9 aspect ratio, 1280×768 WXGA resolution) and is powered by Google’s Android 3.0 platform and the NVIDIA Tegra 2 mobile processor (1 GHz dual-core and GeForce GPU). What is more interesting for us however is the fact that this tablet is the first with a 3D camera (5 megapixel) for both capturing photos and videos in 3D format. But since the tablet does not feature a 3D-capable screen (unless you want to wear anaglyph glasses), you will have to watch the captured 3D content on a 3D HDTV (using the HDMI 1.4 connection of the tablet) or transfer the content to a 3D-capable PC. You will also be able to upload the 3D videos directly to YouTube 3D through a special client on the phone, meaning that the 3D video content on YouTube should boom after the launch of the tablet on the market. The LG Optimus Pad will begin shipping starting in March.



The other new thing today from the company presented at the MWC in Barcelona is the LG Optimus 3D smartphone. This one features a 4.3-inch WVGA (480×800 resolution) glasses-free 3D screen (autostereoscopic 3D display) as well as a dual-lens 3D camera (5-megapixel dual-lens camera capable of 1080p recording and playback in 2D and 720p recording and playback in 3D mode) for capturing 3D photos and 3D videos like on the Optimus Pad Tablet. The display will be switchable between 2D and 3D mode at the touch of a physical button, with a dedicated hub for the 3D content as the phone is not a 3D-only device, but the 3D capabilities come in the form of an extra features. The Optimus 3D smartphone is based on a 1 GHz OMAP4 dual-core processor from Texas Instruments and not on a Tegra 2 like the company’s new tablet. The phone also features an HDMI 1.4 output that will allow you to play stereoscopic 3D content through it on a 3D HDTV for example. The phone will also come with a YouTube 3D client that will allow the users to upload the 3D videos they capture directly on YouTube in 3D format thanks to a partnership between LG and Google. The Android-powered Optimus 3D will be available in the second quarter of 2011.

There is still no official information about the interaxial of the two lenses for the 3D cameras on both devices, but hopefully there will soon be users reporting the distance between the two lenses and we’ll probably start seeing some early reviews for both devices. Feel free to share any additional interesting and useful information you find about these devices in the comments below…

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6 responses so far ↓

  • 1 Bloody // Feb 14, 2011 at 16:41

    It seems that the interaxial distance on the Optimus 3D phone is 24mm and looking at the pictures the tablet should have higher interaxial. Notice that the 3D phone has the LED flash placed in between the two lenses, and the users of the Fuji 3D camera already should know is not a good idea for taking photos with the flash. With the tablet, the flash is moved to the side which should generally provide better results when recording in3 D and using the flash.

  • 2 Thomas // Feb 14, 2011 at 17:08

    Very nice with some more “mainstream” 3d cameras, and with more 3D videos ( hopefully with a decent quality) uploaded to youtube, 3D will most likely getmore populair. :)

    That phone could be nominated to my first smartphone :)

  • 3 Mathew Orman // Feb 15, 2011 at 02:50

    The display should be 16:9 not 16:10 and 65 mm inter-axial.
    But to have such the name of the manufacturer would need to be something like David White Company or Kodak.
    Still, it will sell as novelty with 3D logo.

    Mathew Orman

  • 4 Adonis // Feb 15, 2011 at 08:17

    Nintendo says the resolution of the 3DS is 800×240. Do you think that means the resolution of the phone in 3D mode is 400 lines to each eye? Also, why do they choose to use such a small interaxial distance?

  • 5 Mathew Orman // Feb 15, 2011 at 15:44

    No it is 240 lines per eye and each line is 400 pixels.
    They use small inter-axial becasue it reduces the risk of eye strain, allows small stereoscopic windows, closeups and finally it is convenient for the design implementation.

    Mathew Orman

  • 6 FB² // Feb 16, 2011 at 04:29

    in theory, the small inter-axial will produce 3D images with lower depth , no? (comparing with the Fuji3d for example)

    anyway, I can’t wait to see the first results !!!

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