3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

3D Vision Blog header image 2

The Game Resident Evil 5 for PC and its 3D Vision Readiness (part 2)

September 17th, 2009 · 12 Comments · Stereo 3D Games

re5-intro


I’m continuing with some official information about the first 3D Vision Ready Game – Resident Evil 5 for PC that is already out in USA, Asia and Korea (since 15th September), launched today in Japan and it should be officially available in Europe tomorrow. Just to prepare you on what to do and how to play the game for getting the best possible Stereoscopic 3D experience here are some tips, but first just a short intro about the game. Resident Evil 5 starts somewhere in Africa, where innocent villagers are transforming into ruthless abominations… or Zombies and we all like to call them. You are Chris Redfield and together with your new partner, Sheva Alomar, you must stop whatever is causing the disturbing turn of events…


re5-pop-out-effects


Now what is especially interesting about the PC version of RE5 is that with it you will be the first to experience stereoscopic 3D out of screen effects as your living room is transformed into the world of Kijuju (as Nvidia and Capcom state). Infected Majini coming at you from every angle, dust flying in and out of screen and the scariest bosses to date are taken up a notch. Resident Evil 5 PC is a whole new level of fear you’ll never forget if you play the game with 3D Vision equipped system, bringing it to the maximum possible realism level. Up until this point, games have taken advantage of “Depth of Field” effects that make the game appear as though the player is looking through a window into the game world. But the holy grail of 3D is “Out-of-Screen” effects (although a bit more tiring for the eyes and the brain), and Resident Evil 5 is among the first games to exploit out-of-screen effects, making thrown objects and zombie blood appear as if they are literally popping out of the screen (note that it is not everywhere and everything that is popping out of the screen, but actually just a few things). Resident Evil 5 is also the first game to support Stereoscopic 3D *EVERYTHING* – all levels, menus, and cut-scene movies (cinematics) can all be experienced in 3D using NVIDIA 3D Vision… even the start-screen and in-game item menus are in 3D.


re5-best-s3d-settings-1


re5-best-s3d-settings-2


And here is what Nvidia recommends as best settings to really enjoy the games in Stereoscopic 3D mode with 3D Vision, just don’t forget that it is recommend to have at least Nvidia GeForce GTX260 for these settings to deliver comfortable gameplay. Set the Screen Resolution to 1680×1050 and Refresh Rate to 120Hz, and also optionally you can disable Motion Blur for better S3D effect in the game when using 3D Vision. And even if you still don’t have the GeForce 3D Vision shutter glasses and a compatible display you may still play the game in S3D mode with GeForce 3D Vision Discover or another plain paper anaglyph (red/cyan) glasses, but with not that good level of realism (don’t forget the disadvantages of the anaglyph technology).

Also read the Information about Resident Evil 5 for PC and its 3D Vision Readiness (part 1)

Tags: ·········


12 responses so far ↓

  • 1 vigoa // Sep 17, 2009 at 18:22

    This is a joke.. never seen any pop out effects..

  • 2 Red // Sep 17, 2009 at 19:54

    Yeah what the heck are you talking about/promoting ??

    You cannot adjust the convergence in Re5, it’s been locked out..

    So how the heck are you claiming there is pop out ?

    AHHHHH, this is terrible, terrible reporting sir.

    Is Nvidia paying you for this garbage ?

  • 3 Mervyn // Sep 17, 2009 at 21:38

    So far in playing the game I am disapointed in the lack of pop out on the screen. I do appologize but I would have to disagree with your blog information.

  • 4 Martin Andersson // Sep 17, 2009 at 23:51

    Yeah this shit bugs me. Weren’t you one of thoose at Nvidias 3D Vision forum that reported no pop-out effects and was equally pissed of about it?

  • 5 Damien // Sep 18, 2009 at 02:00

    Im really hoping this “locking the convergence” nonsense ends with this game. Who do they think is using 3D vision? A bunch of morons? At least provide “Beginner” and “Advanced” settings in the control panel, and open up some options for us advanced users. Personally even 100% depth isnt enough for some games.

    PS: Dont kill the messenger. Bloody is providing a pretty cool site here. Kill Capcom or Nvidia.

  • 6 Damien // Sep 18, 2009 at 10:56

    I just tried this in Anaglyph and it looks pretty awesome to me. I for one am thankful that a game is finally made for 3D. Still not impressed with the control lock off tho. Looking forward to my pjd6221 to arrive!

  • 7 Bloody // Sep 21, 2009 at 00:08

    I’ve already written (complained) about the lack of convergence adjustment in the game in the previous post about RE5, those that follow the blog regularly should’ve noticed that ;)

    And I’m quoting myself just so that things are a bit clear about the depth and pop-out for the people that have not seen my previous post about Resident Evil 5: “The game is good to go for up to about 30-50% (depending on the person) level of depth with just some minor ghosting that some people might even not notice or just learn to ignore, but for more the ghosting gets more severe and is not recommended for usage. Other than that the game looks great with S3D, unfortunately with not that much pop-out of the screen effect… unless of course you increase the depth level more, when things will improve a bit.”

  • 8 ragefactory // Sep 26, 2009 at 14:02

    RE5 looks good, the biggest problem is the ghosting.
    I still cant fix it, even with 191.3 nvidia drivers.
    Ah, alt+f5 and alt+f6 dont work in this game. dunno why.

  • 9 Bloody // Sep 27, 2009 at 21:41

    Yeah, convergence control is disabled and we all have to do with the preset level… Capcom’s decision and unfortunately it is not that good for advanced users.

  • 10 neosyoshiran // Sep 29, 2009 at 19:33

    hi with it’s best depth for its game?
    thksx

  • 11 Serjcoi [ROMANIA] // Nov 12, 2009 at 11:07

    This game played in nvidia 3D vision is killing my pc on Very High and AA to FULL…
    I have 15 FPS with AAx8 and 40 FPS without AA but the game is good… i can change my convegence by changing the button on nvidia control panel…and if not work try to change the Driver reinstall it !!!

  • 12 Serjcoi [ROMANIA] // Nov 12, 2009 at 11:09

    forgot to tell my video card is Gainward GTx 295 Res5 is the only game that kill my pc with 3D enabled…

Leave a Comment