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MTBS-TV Episode Part IV: Early Stereoscopic 3D Console Gaming

June 2nd, 2010 · 2 Comments · Other S3D Tech


Stereoscopic 3D gaming on the PlayStation 3, XboX 360, and Nintendo 3DS is going to be really cool if/when it becomes available on these consoles, but before showing us the current S3D state for up to date consoles, lets get back to the beginning of the technology with the consoles. Would you believe that all these consoles owe their 3D roots to gaming technology that dates back over twenty years? Learn about the first experiments in stereoscopic 3D console gaming and the lessons learned with products like SegaScope 3-D or Nintendo’s Virtual Boy that were pioneering the technology, but did not become big success. Keep watching this 4-th episode of the S3D history lessons, because console is just as controversial as S-3D PC gaming as Neil Schneider from MTBS will explain to you. And Neil promises that in Part V he’ll cover the modern stereo 3D gaming for consoles, so stay tuned for the next episode…

- And don’t forget to visit MTBS3D if you haven’t done so yet…


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2 responses so far ↓

  • 1 Thomasjn // Jun 3, 2010 at 00:34

    intresting. I love those vids from Neil Schneider :)

  • 2 Masterxilo // Jun 25, 2012 at 00:58

    Nice. This might be related: To play Virtual Boy Games in S3D with Nvidia 3d Vision, use “Med3DV”.

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