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Stereoscopic 3D Gaming Anomaly Guide by MTBS3D

April 12th, 2010 · 1 Comment · Other S3D Tech


Neil Schneider and Yuriy Nikshych over at MTBS3D have prepared a very useful guide that can help you understand what are the most common problems with games when you try to play them in stereo 3D mode and they don’t manage to give you the best possible experience. You can see what is actually causing different anomalies in games like problems with the game interface, shadows and lights, post processing effects and others that may not render correctly in stereoscopic 3D mode and thus make a game uncomfortable to be played in S3D mode. Some of these issues can be addressed by turning on and off different graphical options in some games, but not all of them can be easily fixed as some require the game developer’s attention. The idea of this guide is to help you easily sport the issues so that you may help in reporting the problems to the game developers, 3D driver and software makers and even maybe sharing your ideas on how you can minimize the negative effect coming from the problems in S3D mode with other gamers…

To read the complete MTBS Official Stereoscopic 3D Gaming Anomaly Guide


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1 response so far ↓

  • 1 Yuri the Worst // Apr 12, 2010 at 21:07

    That Yuri guy is the biggest suck up and brown noser in the history of the internet. Talk about obsessed. Not in a good way either. He’ll do anything for IZ3d, just to get free stuff. The only reason he’s appreciated is because Iz3d is so small, Yuri might help them sell a monitor or two more. Try being the 3d Vision Spokesperson Yuri… Guarantee you won’t get very far. !!!

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