3D Vision Blog

A normal user's look into the world of 3D Stereo Technologies

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The New Nvidia GeForce GTX 780 GPUs Just Got Official

May 23rd, 2013 · 5 Comments · GeForce 3D Vision

nvidia-geforce-gtx-780


Today Nvidia has officially announced their new flagship GPU, the first form the 700 series – GeForce GTX 780 based on the GK110 Kepler architecture and manufactured using 28nm process. You can say that the new Nvidia GeForce GTX 780 is a more affordable lite version of the GTX TITAN announced not long ago, based on the same GK110 GPU, but with a little less video memory and a bit less CUDA cores. Other than that the things are looking very similar to what the GTX TITAN offers. You should have in mind though that the new GTX 680 is not here to replace the GTX TITAN, but to succeed the older GTX 680 (GK104) and looking at the specs it does that quite nicely…


Nvidia GeForce GTX 780 Specifications:

Graphics Card: GeForce GTX 780 3GB
Graphics Processing Clusters: 4 or 5
Streaming Multiprocessors: 12 -4
CUDA Cores: 2304 +768
Texture Units: 192 +64
ROP Units: 48 +16
Graphics Clock: 863 MHz -134
GPU Boost Clock: 1058 MHz -158
Memory Clock (Data rate): 6008 MHz
L2 Cache Size: 1534KB +1024
Total Video Memory: 3072MB GDDR5 +1024
Memory Interface: 384-bit +128
Total Memory Bandwidth: 288.4 GB/s +96.14
Texture Filtering Rate (Bilinear): 165.7 GigaTexels/sec +36.9
Fabrication Process: 28 nm
Transistor Count: 7.1 Billion +3.56
Connectors: Dual-Link DVI-I, Dual-Link DVI-D, HDMI 1.4 High Speed, DisplayPort 1.2
Form Factor: Dual Slot
Power Connectors: 1x 8-pin, 1x 6-pin
Thermal Design Power (TDP): 250 Watts +55
Thermal Threshold: 95 degrees C -3
Bus Interface: PCI Express 3.0

* The superscript numbers in green and red show the change as compared to the specs of GTX 680.

What is new here is the GPU Boost 2.0 support that was introduced with the GTX TITAN and even though the new GTX 780 brings higher power consumption and more performance it still manages to operate silently under load. It seems however the silent operation is a somewhat compromise with he Boost performance as the GPU operated with higher temperatures under load and thus can hardly use the maximum GPU Boost. However playing a bit with the fan settings and the GPU Boost 2.0′s 80 degrees default temperature limit for the Boost frequency can help get the full potential from the GTX 780 even if you don’t plan to overclock it.

I’ve been playing with a GeForce GTX 780 card in the last few days, so you can expect some benchmarks about the performance of the card in stereoscopic 3D mode using 3D Vision in the next few days. For now I can tell you that I really like what I’m getting in terms of performance from the GTX 780 and I’m definitely planning to replace my two thrust worthy GTX 580 GPUs running in SLI with it. I’ve decided to skip the GTX 680 in terms of upgrade and while the GTX TITAN was a bit more expensive that it was worth, now the price of the GTX 780 and the performance it offers make it a great product for playing games in high-resolution 2D or in Full HD stereoscopic 3D mode. For multi-monitor setups, both in 2D and in stereo 3D, going for two cards would still probably be a better option in order not to have to eventually make some compromises.

Hopefully the first Full Cover water cooling blocks for the GeForce GTX 780 will not take a lot of time before appearing on the market, because if you combine the new GPU with a good water cooling solution it will turn out to be a perfect combination – silent and cool operation and very high performance as both the GTX 780 GPU and the video memory is very overclocker-friendly, all you need to do is have it cooled properly. But even with the stock air cooling you can get good overclock performance if you don’t mind having the cooling of the card running a bit noisier as the stock cooler has a lot of potential for overclocking if you don’t mind the noise. The new GeForce GTX 780 hits the right spot for a really high-performance GPU that is still quite affordable, ideal solution for the more demanding stereoscopic 3D gamers that already have powerful 3D Vision-ready computers setup for S3D gaming.

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The First SD&A Stereoscopic Games Competition to be Held in 2014

May 4th, 2013 · No Comments · General 3D News

sda-stereoscopic-game-comptition


The Stereoscopic Displays and Applications Conference has just announced that they will be holding the first SD&A Stereoscopic Game Competition at the February 2014 conference in downtown San Francisco. No, this is not a stereoscopic 3D game playing competition, instead the aim of the competition is to encourage the creative use of stereoscopic depth in exciting new game designs. A panel of expert judges will review the game designs and the winner will receive a cash prize of $1000. Games will be judged at the conference, however the game, or a video of the game, and a 500 word introduction must be submitted two months before the conference start. You must also register your interest in entering the competition not later than 22nd of July, 2013. The SD&A 2014 conference will run 3-5 February 2014 at the Hilton San Francisco Union Square hotel, USA.

- For more information about the upcoming SD&A Stereoscopic Games Competition…

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TriDef 3D Special Version for The iRacing Online Racing Simulator

May 4th, 2013 · No Comments · General 3D News


Usually when you want to play games in stereo 3D mode you get all the required hardware and software in order to be able to play as many games as available and working well in stereo 3D mode, however there are exceptions. One such exception is if you only play an online racing simulator such as iRacing and you need to make it more realistic by playing in stereoscopic 3D mode. DDD has released a special limited version of their TriDef 3D package that is especially meant only for players racing in the iRacing online racing simulator. The TriDef 3D for iRacing will only support tht game and is available for $4.99 USD, it will work with Line Interlaced (FPR) displays, HDMI 1.4 3D TVs/monitors (if your graphics card supports AMD HD3D) and Anaglyph glasses. Of course if you already have a full TriDef 3D license you can also play the game in stereoscopic 3D mode, furthermore the online racing game iRacing is also supported by 3D Vision with an Excellent rating for the stereoscopic 3D compatibility it offers. Have in mind that the iRacing online racing simulator is not a free game, it is a subscription-based title.

- For more information about the TriDef 3D for iRacing special product license…

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